X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.
- Updated
Jun 3, 2026 - C++
X-Ray Engine 1.5 expansion. Original version was used in S.T.A.L.K.E.R.: Clear Sky.
X-Ray Engine 1.0 expansion. Original version was used in S.T.A.L.K.E.R.: Shadow of Chernobyl.
Tölvera is a creative medium inspired by artificial life and self-organising systems.
Artificial Life Simulator Originally Authored by Ken Stauffer
The aim of this artificial life simulation is to create a detailed biological environment and a cognitive simulation.
Evochora: Simulation Platform for Digital Evolution Research
ALife simulation with Python: patterns, behavior, and cognition.
JAX Multi-Agent RL, Neuro-Evolution, and A-Life Library
An experiment in artificial life, artificial neural nets, artificial sentience, simulated evolution, simulated consciousness, and genetic programming
ALife Art "BlindPainter"
Running RL algorithms on the fish/shark aquarium environment to find unexpected biological insights.
Deterministic non-LLM A-Life cosmos on Tsotchke math. v0.23.0 adds race-safe Big Tree fruit/leaf food, a neutral social sanctuary, bounded ecology visits, and removes Xenomimic tether remnants. WebGL2/Three.js; consciousness/quantum metrics are classical proxies.
DIE — is an Artificial Life project aimed at reproducing emergence of distributed intelligence under environmental pressures using learning cellular automata models.
Code for 'Hierarchical Neural Cellular Automata' (Alife 2023)
Artificial life in the browser: organisms evolve genomes, brains, memory and communication. Nothing about their behaviour is scripted.
Interactive agent-based growth simulation in C++ and SFML with walkers, backpropagation, aging modes, and obstacle painting.
Evolving Artificial Life, anew